log2_shaper_copy_name = "Log2 Shaper"
log2_shaper_copy_colorspace = ColorSpace(log2_shaper_copy_name)
log2_shaper_copy_colorspace.description = 'The %s color space' % log2_shaper_copy_name
- log2_shaper_copy_colorspace.aliases = [compact(log2_shaper_copy_name)]
+ log2_shaper_copy_colorspace.aliases = ["crv_%s" % compact(log2_shaper_copy_name)]
log2_shaper_copy_colorspace.equality_group = log2_shaper_copy_name
log2_shaper_copy_colorspace.family = log2_shaper_colorspace.family
log2_shaper_copy_colorspace.is_data = log2_shaper_colorspace.is_data
shaper_api1_name = "%s - AP1" % shaper_name
shaper_api1_colorspace = ColorSpace(shaper_api1_name)
shaper_api1_colorspace.description = 'The %s color space' % shaper_api1_name
- shaper_api1_colorspace.aliases = ["%s_ap1" % compact(shaper_api1_name)]
+ shaper_api1_colorspace.aliases = ["%s_ap1" % compact(shaper_name)]
shaper_api1_colorspace.equality_group = shaper_api1_name
shaper_api1_colorspace.family = log2_shaper_colorspace.family
shaper_api1_colorspace.is_data = log2_shaper_colorspace.is_data
ACEScc)
colorspaces.extend(odts)
+ # Wish there was an automatic way to get this from the CTL
+ defaultDisplay = "sRGB (D60 sim.)"
+
roles = {'color_picking': ACEScg.name,
'color_timing': ACEScc.name,
'compositing_log': ACEScc.name,
'scene_linear': ACES.name,
'texture_paint': ''}
- return ACES, colorspaces, displays, ACEScc, roles
+ return ACES, colorspaces, displays, ACEScc, roles, defaultDisplay