ocio_profile_version: 1 search_path: luts strictparsing: true luma: [0.2126, 0.7152, 0.0722] roles: color_picking: cpf color_timing: lg10 compositing_log: lgf data: ncf default: ncf matte_paint: vd8 reference: lnf scene_linear: lnf texture_paint: dt16 displays: DCIP3: - ! {name: Film, colorspace: p3dci8} - ! {name: Log, colorspace: lg10} - ! {name: Raw, colorspace: nc10} sRGB: - ! {name: Film, colorspace: srgb8} - ! {name: Log, colorspace: lg10} - ! {name: Raw, colorspace: nc10} active_displays: [sRGB, DCIP3] active_views: [Film, Log, Raw] colorspaces: - ! name: lnf family: ln equalitygroup: bitdepth: 32f description: | lnf : linear show space isdata: false allocation: lg2 allocationvars: [-15, 6] - ! name: lnh family: ln equalitygroup: bitdepth: 16f description: | lnh : linear show space isdata: false allocation: lg2 allocationvars: [-15, 6] - ! name: ln16 family: ln equalitygroup: bitdepth: 16ui description: | ln16 : linear show space isdata: false allocation: lg2 allocationvars: [-15, 0] - ! name: lg16 family: lg equalitygroup: bitdepth: 16ui description: | lg16 : conversion from film log isdata: false allocation: uniform to_reference: ! {src: lg16.spi1d, interpolation: nearest} - ! name: lg10 family: lg equalitygroup: bitdepth: 10ui description: | lg10 : conversion from film log isdata: false allocation: uniform to_reference: ! {src: lg10.spi1d, interpolation: nearest} - ! name: lgf family: lg equalitygroup: bitdepth: 32f description: | lgf : conversion from film log isdata: false allocation: uniform allocationvars: [-0.25, 1.5] to_reference: ! {src: lgf.spi1d, interpolation: linear} - ! name: gn10 family: gn equalitygroup: bitdepth: 10ui description: | gn10 :conversion from Panalog isdata: false allocation: uniform to_reference: ! {src: gn10.spi1d, interpolation: nearest} - ! name: vd16 family: vd equalitygroup: bitdepth: 16ui description: | vd16 :conversion from a gamma 2.2 isdata: false allocation: uniform to_reference: ! children: - ! {src: version_8_whitebalanced.spimtx, interpolation: unknown, direction: inverse} - ! {src: vd16.spi1d, interpolation: nearest} - ! name: vd10 family: vd equalitygroup: bitdepth: 10ui description: | vd10 :conversion from a gamma 2.2 isdata: false allocation: uniform to_reference: ! children: - ! {src: version_8_whitebalanced.spimtx, interpolation: unknown, direction: inverse} - ! {src: vd10.spi1d, interpolation: nearest} - ! name: vd8 family: vd equalitygroup: bitdepth: 8ui description: | vd8 :conversion from a gamma 2.2 isdata: false allocation: uniform to_reference: ! children: - ! {src: version_8_whitebalanced.spimtx, interpolation: unknown, direction: inverse} - ! {src: vd8.spi1d, interpolation: nearest} - ! name: hd10 family: hd equalitygroup: bitdepth: 10ui description: | hd10 : conversion from REC709 isdata: false allocation: uniform to_reference: ! children: - ! {src: hdOffset.spimtx, interpolation: nearest, direction: inverse} - ! {src: vd16, dst: lnf} - ! name: dt16 family: dt equalitygroup: bitdepth: 16ui description: | dt16 :conversion for diffuse texture isdata: false allocation: uniform to_reference: ! children: - ! {src: diffuseTextureMultiplier.spimtx, interpolation: nearest} - ! {src: vd16, dst: lnf} - ! name: cpf family: cp equalitygroup: bitdepth: 32f description: | cpf :video like conversion used for color picking isdata: false allocation: uniform to_reference: ! {src: cpf.spi1d, interpolation: linear} - ! name: nc8 family: nc equalitygroup: bitdepth: 8ui description: | nc8 :nc,Non-color used to store non-color data such as depth or surface normals isdata: true allocation: uniform - ! name: nc10 family: nc equalitygroup: bitdepth: 10ui description: | nc10 :nc,Non-color used to store non-color data such as depth or surface normals isdata: true allocation: uniform - ! name: nc16 family: nc equalitygroup: bitdepth: 16ui description: | nc16 :nc,Non-color used to store non-color data such as depth or surface normals isdata: true allocation: uniform - ! name: ncf family: nc equalitygroup: bitdepth: 32f description: | ncf :nc,Non-color used to store non-color data such as depth or surface normals isdata: true allocation: uniform - ! name: srgb8 family: srgb equalitygroup: bitdepth: 8ui description: | srgb8 :rgb display space for the srgb standard. isdata: false allocation: uniform from_reference: ! children: - ! {src: lnf, dst: lg10} - ! {src: spi_ocio_srgb_test.spi3d, interpolation: linear} - ! name: p3dci8 family: p3dci equalitygroup: bitdepth: 8ui description: | p3dci8 :rgb display space for gamma 2.6 P3 projection. isdata: false allocation: uniform from_reference: ! children: - ! {src: lnf, dst: lg10} - ! {src: colorworks_filmlg_to_p3.3dl, interpolation: linear} - ! name: xyz16 family: xyz equalitygroup: bitdepth: 16ui description: | xyz16 :Conversion for DCP creation. isdata: false allocation: uniform from_reference: ! children: - ! {src: lnf, dst: p3dci8} - ! {value: [2.6, 2.6, 2.6, 1]} - ! {src: p3_to_xyz16_corrected_wp.spimtx, interpolation: unknown} - ! {value: [2.6, 2.6, 2.6, 1], direction: inverse}