--- /dev/null
+ocio_profile_version: 1
+
+search_path: luts
+strictparsing: true
+luma: [0.2126, 0.7152, 0.0722]
+
+roles:
+ color_picking: cpf
+ color_timing: lm10
+ compositing_log: lmf
+ data: ncf
+ default: ncf
+ matte_paint: mp16
+ reference: lnf
+ scene_linear: lnf
+ texture_paint: dt16
+
+displays:
+ DCIP3:
+ - !<View> {name: Film, colorspace: p3dci8}
+ - !<View> {name: Log, colorspace: lm10}
+ - !<View> {name: Raw, colorspace: nc10}
+ sRGB:
+ - !<View> {name: Film, colorspace: vd16}
+ - !<View> {name: Log, colorspace: lm10}
+ - !<View> {name: Raw, colorspace: nc10}
+
+active_displays: [sRGB, DCIP3]
+active_views: [Film, Log, Raw]
+
+colorspaces:
+ - !<ColorSpace>
+ name: lnf
+ family: ln
+ bitdepth: 32f
+ description: |
+ lnf :linear show space
+ isdata: false
+ allocation: lg2
+ allocationvars: [-13, 4]
+
+ - !<ColorSpace>
+ name: lnh
+ family: ln
+ bitdepth: 16f
+ description: |
+ lnh :linear show space
+ isdata: false
+ allocation: lg2
+ allocationvars: [-13, 4]
+
+ - !<ColorSpace>
+ name: lm16
+ family: lm
+ bitdepth: 16ui
+ description: |
+ lm16 : Log Monitor this space has a log like response and srgb primaries, it is used for color grading
+ isdata: false
+ allocation: uniform
+ to_reference: !<FileTransform> {src: lm16.spi1d, interpolation: linear}
+
+ - !<ColorSpace>
+ name: lm10
+ family: lm
+ bitdepth: 10ui
+ description: |
+ lm10 : Log Monitor this space has a log like response and srgb primaries, it is used for color grading
+ isdata: false
+ allocation: uniform
+ to_reference: !<FileTransform> {src: lm10.spi1d, interpolation: linear}
+
+ - !<ColorSpace>
+ name: lmf
+ family: lm
+ bitdepth: 32f
+ description: |
+ lmf : Log Monitor this space has a log like response and srgb primaries, it is used as a compositing log
+ isdata: false
+ allocation: uniform
+ allocationvars: [-0.2, 2.484]
+ to_reference: !<FileTransform> {src: lmf.spi1d, interpolation: linear}
+
+ - !<ColorSpace>
+ name: vd16
+ family: vd
+ bitdepth: 16ui
+ description: |
+ vd16 : The simple video conversion from a gamma 2.2 srgb space
+ isdata: false
+ allocation: uniform
+ to_reference: !<GroupTransform>
+ children:
+ - !<FileTransform> {src: vd16.spi1d, interpolation: nearest}
+
+ - !<ColorSpace>
+ name: vd10
+ family: vd
+ bitdepth: 10ui
+ description: |
+ vd10 : The simple video conversion from a gamma 2.2 srgb space
+ isdata: false
+ allocation: uniform
+ to_reference: !<GroupTransform>
+ children:
+ - !<FileTransform> {src: vd10.spi1d, interpolation: nearest}
+
+ - !<ColorSpace>
+ name: vd8
+ family: vd
+ bitdepth: 8ui
+ description: |
+ vd8 : The simple video conversion from a gamma 2.2 srgb space
+ isdata: false
+ allocation: uniform
+ to_reference: !<GroupTransform>
+ children:
+ - !<FileTransform> {src: vd8.spi1d, interpolation: nearest}
+
+ - !<ColorSpace>
+ name: hd10
+ family: hd
+ bitdepth: 10ui
+ description: |
+ hd10 : The simple conversion for REC709
+ isdata: false
+ allocation: uniform
+ to_reference: !<GroupTransform>
+ children:
+ - !<FileTransform> {src: hdOffset.spimtx, interpolation: nearest, direction: inverse}
+ - !<ColorSpaceTransform> {src: vd16, dst: lnf}
+
+ - !<ColorSpace>
+ name: dt16
+ family: dt
+ bitdepth: 16ui
+ description: |
+ dt16 :diffuse texture conversion
+ isdata: false
+ allocation: uniform
+ to_reference: !<GroupTransform>
+ children:
+ - !<FileTransform> {src: dt.spimtx, interpolation: nearest}
+ - !<ColorSpaceTransform> {src: vd16, dst: lnf}
+
+ - !<ColorSpace>
+ name: mp16
+ family: mp
+ bitdepth: 16ui
+ description: |
+ mp16 : conversion for matte painting
+ isdata: false
+ allocation: uniform
+ to_reference: !<GroupTransform>
+ children:
+ - !<FileTransform> {src: mp.spimtx, interpolation: nearest}
+ - !<ColorSpaceTransform> {src: vd16, dst: lnf}
+
+ - !<ColorSpace>
+ name: cpf
+ family: cp
+ bitdepth: 32f
+ description: |
+ cpf :video like conversion used for color picking
+ isdata: false
+ allocation: uniform
+ to_reference: !<FileTransform> {src: cpf.spi1d, interpolation: nearest}
+
+ - !<ColorSpace>
+ name: nc8
+ family: nc
+ bitdepth: 8ui
+ description: |
+ nc8 :nc,Non-color used to store non-color data such as depth or surface normals
+ isdata: true
+ allocation: uniform
+
+ - !<ColorSpace>
+ name: nc10
+ family: nc
+ bitdepth: 10ui
+ description: |
+ nc10 :nc,Non-color used to store non-color data such as depth or surface normals
+ isdata: true
+ allocation: uniform
+
+ - !<ColorSpace>
+ name: nc16
+ family: nc
+ bitdepth: 16ui
+ description: |
+ nc16 :nc,Non-color used to store non-color data such as depth or surface normals
+ isdata: true
+ allocation: uniform
+
+ - !<ColorSpace>
+ name: ncf
+ family: nc
+ bitdepth: 32f
+ description: |
+ ncf :nc,Non-color used to store non-color data such as depth or surface normals
+ isdata: true
+ allocation: uniform
+
+ - !<ColorSpace>
+ name: p3dci8
+ family: p3dci
+ bitdepth: 8ui
+ description: |
+ p3dci8 : 8 Bit int rgb display space for gamma 2.6 P3 projection.
+ isdata: false
+ allocation: uniform
+ from_reference: !<GroupTransform>
+ children:
+ - !<ColorSpaceTransform> {src: lnf, dst: vd16}
+ - !<ExponentTransform> {value: [2.2, 2.2, 2.2, 1]}
+ - !<FileTransform> {src: srgb_to_p3d65.spimtx, interpolation: linear}
+ - !<FileTransform> {src: p3d65_to_pdci.spimtx, interpolation: linear}
+ - !<FileTransform> {src: htr_dlp_tweak.spimtx, interpolation: linear}
+ - !<ExponentTransform> {value: [2.6, 2.6, 2.6, 1], direction: inverse}
+ - !<FileTransform> {src: correction.spi1d, cccid: forward, interpolation: linear}