bitdepth: 32f
description: |
lnf :linear show space
-
isdata: false
allocation: lg2
allocationvars: [-13, 4]
bitdepth: 16f
description: |
lnh :linear show space
-
isdata: false
allocation: lg2
allocationvars: [-13, 4]
bitdepth: 16ui
description: |
lm16 : Log Monitor this space has a log like response and srgb primaries, it is used for color grading
-
isdata: false
allocation: uniform
to_reference: !<FileTransform> {src: lm16.spi1d, interpolation: linear}
bitdepth: 10ui
description: |
lm10 : Log Monitor this space has a log like response and srgb primaries, it is used for color grading
-
isdata: false
allocation: uniform
to_reference: !<FileTransform> {src: lm10.spi1d, interpolation: linear}
bitdepth: 32f
description: |
lmf : Log Monitor this space has a log like response and srgb primaries, it is used as a compositing log
-
isdata: false
allocation: uniform
allocationvars: [-0.2, 2.484]
bitdepth: 16ui
description: |
vd16 : The simple video conversion from a gamma 2.2 srgb space
-
isdata: false
allocation: uniform
to_reference: !<GroupTransform>
bitdepth: 10ui
description: |
vd10 : The simple video conversion from a gamma 2.2 srgb space
-
isdata: false
allocation: uniform
to_reference: !<GroupTransform>
bitdepth: 8ui
description: |
vd8 : The simple video conversion from a gamma 2.2 srgb space
-
isdata: false
allocation: uniform
to_reference: !<GroupTransform>
bitdepth: 10ui
description: |
hd10 : The simple conversion for REC709
-
isdata: false
allocation: uniform
to_reference: !<GroupTransform>
bitdepth: 16ui
description: |
dt16 :diffuse texture conversion
-
isdata: false
allocation: uniform
to_reference: !<GroupTransform>
bitdepth: 16ui
description: |
mp16 : conversion for matte painting
-
isdata: false
allocation: uniform
to_reference: !<GroupTransform>
bitdepth: 32f
description: |
cpf :video like conversion used for color picking
-
isdata: false
allocation: uniform
to_reference: !<FileTransform> {src: cpf.spi1d, interpolation: nearest}
bitdepth: 8ui
description: |
nc8 :nc,Non-color used to store non-color data such as depth or surface normals
-
isdata: true
allocation: uniform
bitdepth: 10ui
description: |
nc10 :nc,Non-color used to store non-color data such as depth or surface normals
-
isdata: true
allocation: uniform
bitdepth: 16ui
description: |
nc16 :nc,Non-color used to store non-color data such as depth or surface normals
-
isdata: true
allocation: uniform
bitdepth: 32f
description: |
ncf :nc,Non-color used to store non-color data such as depth or surface normals
-
isdata: true
allocation: uniform
bitdepth: 8ui
description: |
p3dci8 : 8 Bit int rgb display space for gamma 2.6 P3 projection.
-
isdata: false
allocation: uniform
from_reference: !<GroupTransform>
- !<FileTransform> {src: htr_dlp_tweak.spimtx, interpolation: linear}
- !<ExponentTransform> {value: [2.6, 2.6, 2.6, 1], direction: inverse}
- !<FileTransform> {src: correction.spi1d, cccid: forward, interpolation: linear}
+
+ - !<ColorSpace>
+ name: xyz16
+ family: xyz
+ equalitygroup:
+ bitdepth: 16ui
+ description: |
+ xyz16 : 16 Bit int space for DCP creation.
+ isdata: false
+ allocation: uniform
+ from_reference: !<GroupTransform>
+ children:
+ - !<ColorSpaceTransform> {src: lnf, dst: p3dci8}
+ - !<ExponentTransform> {value: [2.6, 2.6, 2.6, 1]}
+ - !<FileTransform> {src: p3_to_xyz16_corrected_wp.spimtx, interpolation: unknown}
+ - !<ExponentTransform> {value: [2.6, 2.6, 2.6, 1], direction: inverse}